I like the effort that went into the medical side of Grey Plague. You can tell they tried to inform people as well as provide some actual game play aside from the normal dialogue choices a visual novel has. Sadly I really disliked the mini game early on. I would have preferred an option to skip it. I disliked it enough to stop playing the game. The art is really well done as is the music.
I played Grey Plague on Linux. It never crashed on me and I didn’t notice any spelling errors. There are no options aside from volume. No option to full screen; no option to control text speed; no option to skip dialogue, nothing. There is also no save option I saw. Alt-tab didn’t work.
Game Engine: Unity
Disk Space Used: 271 MB
GPU Usage: 7-15 %
VRAM Usage: 771-856 MB
CPU Usage: 7-10 %
RAM Usage: 2.8-2.9 GB
Angela He once again is a very hit and miss developer for me. Even in games where I don’t enjoy what they’re doing I have to give credit where it is due because they try different things and never retread ground. In this instance I just couldn’t get into the mini games required to proceed.
My Score: 3.5/10
My System:
AMD Ryzen 5 2600X | 16GB DDR4-3000 CL15 | MSI RX 580 8GB Gaming X | Mesa 21.2.5 | Manjaro 21.2.0 | Mate 1.26.0 | Kernel 5.15.2-2-MANJARO
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