Disclosure: I was a volunteer playtester (credited) on a version about a month ago, and got a key for the DLC and the soundtrack. The playtesting consisted of a full recorded playthrough, bug reporting/verification, and thoughts on the game, in the 10-15 hour range, over a week.
This game has incredible writing (check out the road stories when you can too), retro graphics that still have a modern sensibility, and the story it tells, and the people it tells them with, are so real, and faced with problems so messy and real and current, that the story is something I want everyone to experience. If you're queer it will likely hit you right in the heart, and if you're not, there's (dramatized) reality here that I think you will be better off for experiencing.
I personally like FFXIII's combat system and this game's unabashed riff/tribute to it is a success, without becoming too complicated and down in the weeds like Valkyrie Profile and its ilk which its interface imitates at first glance (where you had to tailor your combo building to the specific hit animations of people, a-la a fighting game) while still having diversity in action (via the paradigm-shift like elements taken from FFXIII), both settling into boards or shifting through them quickly depending on how you wire things together.
At pay-what-you-want (free), with a story mode that makes the combat more approachable so it doesn't require fast input timing, I have no higher recommendation I can give a game. Christine and her collaborators do it again.
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