It's a neat game with some potential. There was one glitch where I was set to player four and third player was CPU. When I tried to start the game it was forcing a non-existent player to play; softlocked. I think this game suffers a bit from a lot of chances to make the game more strategic - but instead just favors random. Examples would be which path the hikers take - when you use a move on the goat - the path of the boulder (which if controlled maybe make it explode when it hits anything?). It seems like the game just could be more strategic? It seems to want to be. There is also the thing about if you have three CPU and one player it can feel very slow. It was fun other then that. I kept feeling like this is a prototype of an actual board game - which would be neat to see a plastic mountain with plateforms on it like that.
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