Great lightweight system that generates plot twists seamlessly! The "killer tech" imo is the rule that dictates two different outcomes on a set of failure, one that in someway gives the player what they want at a cost. A great twist on a 'devil's bargain' type of mechanic that really helps inspire possibility!
I've personally run this twice now - once using Battlestar Galactica as a backdrop, and another with the Ultraviolet Grasslands. Both times the system did what it needed to and then some. One of my go-tos for an ultralight pick up and play.
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