Simply spinning around felt more satisfying than I figured it would, and the obstacles ahead were surprisingly easy to focus on and zen out amidst despite whatever chaos was currently attacking my eyeballs. The progression of challenge was p good too; how things would naturally get a lil crazier as it went on. Though hearing the same song from the beginning at every failure was kind of a buzzkill; not sure what you could do about that though?
One petty thing: I thought that repeating, high-pitched shooting sound effect was kind of insufferable and kinda of killed my chill vibe whenever I had to use it. Hitting those damage-inducing X shapes didn't particularly feel good anyway, so at some point I just started trying to only dodge things because I didn't enjoy shooting! Maybe if a quiet sound played at the X's impact with one of your bullets it would have felt tastier. idk a little feedback is nice.
Otherwise - solid enough lil trip. Oh and it was a gamejam thing? Impressive...
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