I thought the idea for this project was really cool. I enjoyed being able to control the boat, the only issue I had it probably that the navigation system(?), is a bit too small. It's kind of hard to track the monster because I can't see where It is. In addition, maybe you can make where to hit the monster or a weak point obvious to the player. Or, let the player know when the monster gets hurt so they can learn those weak spots on their own. So, I thought at first that the glowing portion of the sea monster was a nice touch because It may be its weak point. In short, I thought this was amazing. The game feels really immersive. I felt like I was there, haha.
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