Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

MadHatter42 rated Scribbles

A browser game made in HTML5.

The premise of talking to a monster under your bed via a notepad is an effectively creepy one. But the execution leaves a lot to be desired. The story not only unsurprising, but repeated playthroughs reveal that the ending is always the same, making choice completely meaningless. This turns what should be an interactive experience (talking with, learning about, and matching wits with the monster) into a dull series of "click this button, read this text, repeat", with a tedious amount of back-and-forth in between as you pick up and drop off the notebook each time. Even the mechanics, simple as they are, are poorly-done; one would think that the "active end" of the pointer would be the tip of the pencil, but it is perplexingly hard to figure out whether it's the tip, the middle, the eraser, or somewhere in the nebulous space around the pencil. How you muck up the point-and-click mechanics of a point-and-click horror game is beyond me. This often results in missed clicks during the tic-tac-toe segment, which would bother me more, except for the fact that, again, whether you win or lose has no bearing on the how the rest of the game plays out. Indeed, it seems you can't lose, as the monster insisted on playing the game to a draw, even when I tried to let it win! It is, overall, disappointing to see a clever idea wasting it's significant potential on a seriously subpar follow-through. I'm told, however, that this is only a prototype; I can only hope that this is only the bare bones mechanical basis for what will one day be a properly fleshed-out horror game.