Overrall a great game. Loved the music, graphics and gameplay. What makes me take one star away is the level design. Some areas really don't look like they're made for your character to traverse. Enemies on super narrow platforms that are below you and makes it impossible for shooting + areas with just too many enemies, way more than I can handle. I'm not taking one star because the game is "too difficult for me". I think there should be a better progression through the levels. For example, if you're going to introduce an enemy that is really hard to kill, at least make the first one easier, in a relative safe environment, so you can focus your attention on him and learn his pattern. And yes there is the mechanic that makes you stronger when you die, but I really don't like dying and starting a stage over. I think that every stage should be designed having this in mind, making all of them completable even with the first weapon and without dying. Great job! I hope that didn't look too critic, because I really liked the game :D
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