Very funny game. Sound design is A+ lol. It was nice grinding up the little dudes.
I wish it was more clear what the items did. I just picked the ones with funny names and I couldn't always tell what they did even after picking them.
The difficulty also needs a bit of tuning. The humans posed no threat most of the time, as did the fire, but when the fire was moving it was super dangerous. Slower fire would be nice plus some aggressive enemies.
Might be the highest quality cutscenes I've seen in a jam, not even joking.
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