Normally when I play a game like this I skip most of the dialogue, it's usually very shallow and boring leading into the more 'interesting bits'. That did not last very long with your game, I got hooked and am now FULLY invested. Well done.
I do have notes/requests though! They're fairly minor features I'd love, perhaps. A gallery is one, as the scenes ARE still interesting and I'd love not to need a save before each one, as I am using quite a few slots trying to explore different routes as it is...~ That is likely to become particularly untenable as more scenes are added.
Second, I'd love more time in the day. Initially I was only interested in TUlemeni but when she wasn't available and I had to interact with someone else I started to get a look at the depth of other characters I initially didn't like. Now there's several I am interested in! Caleia, and Anwill for story reasons. A certain new girl introduced in the last chapter too was...intriguing.~ I kinda want to explore Mizz too admittedly. Sam was still too hostile for my tastes but I ~hear~ that he may be more interesting than I initially expected.~
I can get not wanting that to be the default experience but perhaps as a setting for more polyamorous players? (Perhaps only the default number of encounters get stat increases with the rest being relationship progression only?~)
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