I enjoyed the time I spent on the game; i only played the campaign thought.
The art style is well polished, it really shows the care put into this project
The Campaign Story: The voice acting was a pleasant surprise; the music did overpower the voices sometimes but that is a minor problem. It seemed like the levels didn't have much to differentiate themselves other than story progression and unlocking research points; though the latter levels did feel harder than the start. A lot of people seemed to have problems with the research mechanic, i don't remember any dialogue indicating research points are unlocked, a possible solution if you end up doing something similar may be an text box saying "unlock x research points" to convey the points are unlocked. The storymode overall does its job well and once I got over the research limitation, was fun to play, it took me roughly a day.
Game play: It was fun and easy to pick up. Its simple design works well; I feel this game does the RTS format well, gather resources to build forces and such. I usually play by building a bunch of combat carriers and spam Artillery till I win. I played with a few other ships but can really say too much about them; the Capital ship takes forever to make and cost a lot for little reward, It feels better just to get a bunch of tanky ships and artillery. There was some bugs with ship not moving at the start of a level or enemies / allies being marked for the wrong role, it happened often but it didnt affect my enjoyment that much.
Overall i would recommend this game; lasted me a whole day and enjoyed most of it.
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