Very promising, very simple. As someone who has been through Maya, 3DsMax, Blender and some of the mobile modeller-likes (Uniform, Nomad), I feel so happy about a software release not being in an alpha or beta stage. Fully functional, suited for low poly assets. Just did a very quick zombie model, and will continue to rig it in Blender, I love that you can just start painting straight away. No pressure sensitivity on brushes yet, and I would like some sort of polygonal fill tool, or one of those "fill brushes", not sure what they are called. Very well done, team.
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