Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Warnev rated Detritus

Warnev rated a game 1 day ago
A browser game made in HTML5.

Oustanding game, I played on survival and sometimes struggled having to not overly backtrack and try to make my movements more efficient and progress at a steady pace to avoid dying (I never died from it thankfully but almost) and sometimes scared of not having enough resources to craft items, I did find some of the bonus notes details beforehand like Theseus or CTRL V but I did not expect the deeper twist behind how many reprinting had been done before (and how). Once you get Captain clearance (along with all the moral dilemmas over what you do with bodies along the way) I could finally read all the security locked informations and it blew me away! As it explained details and theories that did not quite match and the same can be same with the ending reunion (Why did you always get flashbacks with multiple crew members at once but never your own memories alone? Or why so little of them?). Even after a while with another body 'Jean' was getting confused on who they were while visiting Matheus' or their own room or taking the captain's seat. The final puzzle took me a bit since I knew the soda was a must have because of the notification from the recycler but also the used fuse description (but in turn it made me think the 'ceramic' part was an oversight in the 2nd slot hint) so in the end I had to load another save before I entered the reactor rooms to check everytime that was inside of them (and then I realised the coffee cup was there all along).

I did not expect the twist at the end from the old GAIL and how we were an amalgamation at the end, since I read all the informations before I entirely trusted that GAIL told the truth  and that they tried their best (though I guess destroying everything/escaping with the pod was also a part of my mind) and the fact you had a little chat with the 'new' GAIL before ending up killing them made it tough with their behaviour even knowing that they would sell (kill?) you out directly if they could have control of the ship.

Completely unrelated but I thought since the start 'Jean' was a man so I was confused why they were so distressed with their bottom part after changing body and only realised later on when they were called a she... (I thought the printing had a problem and mashed both their bodies together or something)

So yes I chose ending 3, when you get in the captain's seat and hear the crew chant behind you I could feel the tears in my eyes.

Also while I didn't use it, thanks for having a walkthrough! And also final stats/recap and bonus notes! I had no clue about what the Daisy reference or the paperclip maximiser theory were.

Even with the bonus note honestly I have no idea why all the crew knew that Bonnie song, even if this is hinting that this was a fake memory all along or that they weren't even their original bodies at the time both of these theories seem strange to me.

All in all, the moral/ethical dilemmas that really makes you think, the twists and story were amazing aswell as the game for keeping you on your toes and for having a name so fitting (also the main menu music while I'm writing this)!