Pretty good game, and very good considering the 48 hour deadline! I love the aesthetics, and the gameplay itself, while clearly imperfect, is fun!
The only problems I found with the gameplay were how the "scissors bounce" always gave you a half-a-second lag, and how the momentum given by the bounce depletes almost instantly after. Aside from that, it was pretty fun, and I think the game also has speedrunning potential!
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