everything is cool but i would like a little more direction on the shoreline (like a dropped item in the direction of the lighthouse) and maybe some main character thoughts to break the silence a little because the whole way to the lighthouse i wasn't sure if i was even going in the right direction.
i understand that this could have been done intentional (to express protagonist's anxiety), but i think it doesn't work in games the same way it does in real life (unlike real life, you know there has to be a plot in a game, and you don't want to waste unknown amount of time wandering in a random direction to find out you were going the wrong way)
the ending is great though
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