cool idea, but not really my style. It looks like a cool rpg but the gameplay feels like one of those old flash tank games combined with one of those old alchemy element mixing games. Graphics are very pleasant to look at but if you want to make a bullet-hell style game you have to make moving the character feel very sleek and fluid. Dev clearly wants to be different by making movement feel sluggish and forcing you to be smart about it, but it honestly just feels bad similar to bennet foddy's games like getting over it or baby steps.
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