If you thought the first game was a lapse in judgment, the sequel proves it was actually a threat. Even if marketed as a spiritual sequel, it's the same nightmare but with a new coat of paint. While you can finally move left or right with the keyboard, the controls remain as stiff. It's a summit of suffering where you navigate traps that Tewi set for herself, making her less of a lucky rabbit.
Visually, the game has graduated from Microsoft Paint scribbles to something resembling actual art. The opening cutscenes show real effort, but once the gameplay starts, you're back to platforms and traps that look like they were drawn during a bumpy bus ride. The hitboxes are still a disaster - thanks to circular colliders, you'll explode if you even breathe near a spike. It's the kind of artificial difficulty that feels less like a challenge.
The soundtrack is the only thing keeping this from being rated one star. With a composer on board, the music actually has energy, but too bad it's constantly drowned out by that same, soul-crushing death sound effect every five seconds. Even Jun'ya Ohta (or ZUN) reportedly played this on stream, proving that even legends aren't safe from this abomination. It's more polished than the original, but at the end of the day, you'll see your controller bitten in half.
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