Difficulty curve flat
Shop idea is novel but makes things too easy
Other levels being easier with less bricks and easier to hit placement.
Sound design was alright
The timing and dropping ball system just sucks; having it where you can launch balls for choosing said position to choose a position. With this you're having to always start the level at the same time/ pace meaning waiting for the ball to drop.
Which it's not something that caused the score to drop; just every little issue does add up on a simple game with not much for said game.
When a game has more positives or neutrals it's easier to rate higher unless the content is shallow.
Giving different paddles pros and cons would've been interesting just something simple for differences.
itch.io is an open marketplace for independent game creators. It's completely free to upload your content. Read more about what we're trying to accomplish and the features we provide.