(copy-pasted from comment)
So I played the game and choosed living, it took me 13 minutes. Mouse sensivity is painfully low, please add option for that. Also, the subtitles for the radio sequence would be a nice thing. About the game -- I actually don't really know what is about. Like... It's kinda scary with that metallic sound, and one level made me sweat (I'm very not horror person). It's probably full of symbolic stuff that I just don't get. However, gettng to the next level more depends on luck than knowing what to do. I think this is a design flaw. For example the moment where I needed to "buy the sun" was not really good communicated -- I tried to pick up the "sun" several times and it worked only at certain angle / spot.
I understand that the author probably wanted me to explore levels and look around, but... It all feels shallow and not as good as it could be in my opinion. Especially when stuff randomly changes when I was not looking at it. I think this is overused here.
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