It's got an interesting aesthetic and premise, and the story could be good to, but the gameplay is just a bit too clunky to keep my interest. It's very easy to lose health in a way that is just kind of offputting to me, and even forcing my way past that sometimes the procedural generation just fucks you over as it can be quite difficult to get past some NPCs without being attacked. The levels can also be very confusing to get around which is neat conceptually, I did like that atmosphere of being lost and confused and I think it plays in well to the horror of the game, but that combined with how easy it is to be damaged with no way of healing, as well as how sometimes the lighting and objects sometimes hides doors can make it frustrating. I'd be interested to see this developed on more, but this current iteration of the game is not for me.
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