Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Marcotem rated Dead Sky, CA

Marcotem rated a game 248 days ago
A downloadable game for Windows, macOS, Linux, and Android.

It’s rare that a game can manage to be as disappointing on all fronts as Dead Sky, CA manages to be. What should’ve been a gritty exploration of youth, trauma, and rebellion instead ends up feeling like a chore you’re forced to slog through. Let’s start with the art direction: it’s bad. Really bad. The visuals are a muddled mess, with portraits so flat and lifeless they look like something out of a rushed college project. It feels like no thought was put into conveying the grim atmosphere the story supposedly calls for. Everything looks generic. As for the music, it’s hard to even describe. The soundtrack is a soulless, monotonous drone that does absolutely nothing to enhance the experience. It’s as though they took the most lifeless, corporate-sounding track they could find, tossed it in, and called it a day. You’d be better off playing the game with the sound muted. Now, the writing. Where do I even begin? The dialogue feels like it was written by someone who has only ever read the back of cereal boxes. There’s no emotional weight to any of the characters or their supposed struggles. You’re supposed to feel for them, but it’s hard to care when their motivations and actions are as shallow as a puddle. You’re thrown into this dark, edgy world that promises depth, but it’s all surface-level, cliché-ridden nonsense. Everything feels like it’s trying too hard to be "deep" without ever putting in the effort to make you believe in any of it. The story itself, a supposed journey into a dangerous party scene with trauma, addiction, and all the things that should make it feel gritty, falls flat. The character development is nonexistent, and there’s no real emotional payoff. It’s just a series of disconnected, awkward moments strung together by a plot that lacks any real direction. All in all, Dead Sky, CA is a textbook example of how not to execute a narrative-driven game. It’s a shallow, forgettable experience that feels like a bad, half-baked idea.