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Sarah A. Barakat rated The Royal Writ

A browser game made in HTML5.

It feels like a game that lies to your face in the best way. The pastel art, the bouncy soundtrack, and the charming silly units... everything tells you this will be a light-hearted fun game. But the moment you start sending peasants into battle, you realize what's really happening: you're sacrificing lives to protect your throne, and the game forces you to be okay with it. This isn't just some "deck-building", it's gambling with people's lives (classic medieval move), smiling while you do it, because the aesthetic of the art style makes it look harmless.

What makes it great is that contrast. The cuteness makes the brutality hit harder. it lures you into being careless, greedy, wanting to push a little further, to use up "expendable" cards for an easy win, until you are staring at an empty deck and realize you've burned through every soldier in your kingdom. The game exposes that and exploits it, to take and take until nothing is left.

Yes, it's a little unpolished (too easy sometimes and some mechanics aren't explained well), but it fits. You don't get a neat balanced system, instead you get chaos, and it's on you to navigate it, to decide what pawns you're willing to grind into ashes.