the game is surprizingly engaging. This is probably the best NSFW character customizer available anywhere.
Combat is what I found lacking, on the other hand. there's no way to really "get good" at it since sometimes you just have no choice but to take hits from enemies; this creates a culture of relentless grinding in the game, especially towards the beginning.
The 'Ego' concept works really well in practice, but maybe the multiplier should be higher in this context. I found that it was a good way to give better rewards for fighting hordes lower-level enemies since doing so without healing/save-scumming a feat in of itself, and rewards the player accordingly. The only way I would start to have problems with the concept was if the multiplier took a penalty for levelling if you weren't winning enough -- but this game doesn't do that.
This is a big idea that just works with RPGs. I understand that the Dev is on a seemingly infinite hiatus at the moment, but I'd like to see even one last minor update for this as a send-off.
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