Honestly really neat and fun to improve at. I have some annoyances with it sometimes feeling like my racket should've hit a bat or the ball, and visually it appearing so, but nothing major. I do feel like the lasers are just really annoying rather than challenging. A lot of times I didn't have an opportunity to hit the ball because I had to dodge a laser in a way that just felt like unlucky timing rather than me not setting it up properly like a lot of other times I lose a combo.
Also a weird bug I had was during the return fight, on the second phase after I died the music just stopped. Like for the entire game. I had to restart to get it back and I'm not sure what caused it?
Edit: still fighting this boss and it once again lost music, but then proceeded to lose sound too? I don't know if mashing pause to retry is causing this or what.
Edit 2: finally managed to beat the game. I like it a lot but it does often feel like you gotta just get lucky with the charge move. I spent over 3 hours on the final (actual) boss, and the only way I found to beat that second phase is start with a 5 combo and get a perfect charged hit when I reach the 10. A lot of frustration comes from lack of opportunities to keep up a combo since some bosses don't spawn new balls to use. Also I think I genuinely don't like the lasers, especially with how that boss spams them. I can just barely dodge them, but it's so easy to slightly hold down the lunge a little too long and then you just are screwed.
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