i like the art, idea, and direction, but the writing is terribly slow-paced. the entire intro to the escape room runs at a grueling pace and, even when the player character runs into soma, the actual pace of the story never feels like it picks up, even when the player character is actively in danger. i liked the point and click puzzles, they were incredibly charming, though i feel like a timer of some sort would've benefited some of the later point-and-clicks.
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