It strikes a good balance between establishing already ongoing dynamics between MCs and leaving them open enough to allow for the player to set variations in tone right from the start. I feel that's way harder to plan and write than plotting a fixed intro then adding choices. I think that detail in particular was an inspired choice and works really well; good dev.
If I'm not mistaken, this is the first western style NTR game that happens exclusively through phone chat. And if it's not, at least is the best I've played so far and the one I see referenced the most. That's a compliment to it's quality in it's own right.
A real shame about the AI art, thought: no matter how good quality it is, machine generated content will always feel disingenuous in the eyes of people who value human effort and creativity. Still, 100% worthy to play.
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