It's a interesting little game, with a nice melancholic art and simplistic game mechanics. But I was expecting a little more from this game. The gameplay is way too simple, repetitive and there is almost no challenge. As you explore the world, you find some other residents and, from the dialogs, I thought that I could interact more with them. After each day, I was uncertain if something new would happen.
The game could have been great. If it followed the simplistic approach, the story could be a little more deep (not very much, really), showing some consequences depending how you interact with the NPCs, unfolding a little more of the story as the day passes, or make it progressively challenging. As the way it stands, I don't see a reason to play beyond day 2 (I played 6 days and nothing new happened).
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