Super unbalanced for continuous progress. That's literally the ONE thing an incremental game needs to have. You need to feel like you're making progress. As it is right now, you start quick and almost immediately begin spam clicking common chests. Even after unlocking the second tier of chest the common chest is still more economical so I spammed it until I literally had full common items. Then same with the decent chest. Spammed until I had full uncommon items. And when I say spammed I mean SPAMMED like clicked as fast as possible because you literally make money faster than you can spend it. The percent chances of getting lower tier items from higher tier chests have no purpose because by the time you unlock the next tier of chest you ONLY are looking for the better tier of items. Then SUDDENLY once you get to the baller chest you are now sitting there waiting. There's no upgrades to buy, and your income sucks compared to the chest cost. So you just wait. All the upgrades available are unrealistic to save up for, and buying lower tier chests is pointless because you already have 100% common, uncommon, and rare items. If even a small game like this is so horribly unbalanced it makes me less likely to check out or trust your other incremental game on Steam. Like I mentioned, there's literally only one thing an incremental game needs to get right and that's progression.
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