An extremely alluring game with a lot of different endings, it's just a shame that the path to get to these endings, (especially if your trying to get to an ending you want) end up being so obtuse. I followed a guide to the letter at almost every step, but at one point I jumped off because I thought I knew what to do and I figured out how to go forward, only to find that what I did completely locked me out of the path simply because I did the action at the wrong time. Adventure High relies heavily on you using a specific spell on a specific dialogue box with no prompting, could definitely be a little more forgiving.
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