amazing idea for gameplay, i love the round-based game sessions where rounds can take from a minute, to over 10-15 minutes, the AI is really good, I enjoyed both tricking him, and being tricked by him.
the player collision box could be a bit smaller, it looks like you should be able to fit between some obstacles on the ground, and especially considering they're always randomly placed, it was often possible to get stuck for a second while trying to walk between 3 of them close by. and i often get stuck in doorways
the art style for this game is my favorite thing, i love the pixelated 3D look, not quite voxels, not quite polygons. it's like stacked and extruded layers. it's perfectly modern and retro at the same time.
haven't had a chance to play this with a human, but for me it would be a must-play during any gathering, i really appreciate the inclusion of split screen
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