I feel like this game was briskly paced, like someone immediately trying to find the closest restroom [or checkpoints to each horror plot point] after we established the relationships of the characters. I think messing around with character movement in a visual novel could help mitigate this issue. I know this was made via Twitch with the help of chat but chat could have given you more advice to change up the assets [particularly the music] to set the mood better. All in all, this is a cute use of the RTP and I hope to learn more from this.
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