One-hundred this game, I absolutely love it!
Goat puzzle was such a twist, Flower+Flip+Goat (+Home!) combo was hard and awarding, i had somehow similar feeling like with endgame puzzles of The Witness. Design of level is nicely replayable and i love all those little hints that teach mechanics, like for example with last boulder push in trophy hub, showing that boulders are stopped by paper which is used in game for creating bridges. Or with that "I'm not a pro" pro tip first teaching about destructive flower, later on walking on top of walls and being pushed by Key spell etc. - really nice progression!
I hope to see more of those creative and well thought out puzzles! World 2 when? :D
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