fun time! it reminded me of chess, or go, but with more metaphysical territory brawling. and y'know, it's true that Sleepspace is turn-based and has a nifty set of mechanics to work with, but i didn't expect the levels to has a 'rogue-lite' tone that i would really enjoy! i mean, yeah i already love cards, rogue-lites, and turn-based gameplay, but it was quite pleasant to puzzle through every enemy's skills, head on back to dismissed or contested thought-tiles, and play with numbers until i was too zoned-in to really notice how quickly i got a handle of the rules & rhythm! yeah tho i think i played all the levels? so i can't wait to head to bed and remember what an enjoyable pace this game has
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