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InvokingAzure rated Trainwreck

A downloadable game for Windows, macOS, Linux, and Android.

So many sus individuals. I don't trust Blake in the slightest beyond a meta understanding that he'll probably be important which makes MC's crush on him something I guess. It feels fast there, but love at first sight I guess, despite him not really doing too much beyond being sorta friendly, pretty cryptic, and leaking a little bit of info. Carter is king of being suspicious though. I don't want to trust either and being  forced to trust Blake by MC is probably just part of the plot. That's just a personal feeling though, not a statement on quality.

I don't really suspect Ikuro of anything, but the bloody shirt is odd. Could be because of the injury as noted, though how he got it amongst other questions, are hard to answer definitively.

Ethan is really the only person I want to save on the train. I'll sacrifice as many as it takes to keep him safe even if it costs me my own pawn in this game. I could sacrifice the bear if he wanted me to, even if he (unfortunately) seems to be one of the more reasonable ones and the only one who can keep the annoying yapping dog from yapping. He is the one character I really like from a personality standpoint, though we're not in a dating sim, so I don't see it as a huge issue that I don't love everyone. Brazilian guy was kinda fun, if a little annoying, but my favorite has already been decided for sure.

Also, minor loophole (which might be addressed in step 3 of the game), phase 1, sure, if everyone refuses to vote then everyone's eligible to be executed...but no one said that the executioner had to pick anyone at all. They're free to simply timer stall, which is a pretty funny one given the annoyances of Blake and Carter's insistence that we needed to make a choice. Alternatively, (though one could argue this is still kind of a choice), they could just make everyone else vote whether to execute the chosen or the unknown number of hostages.

Also, I don't know what the end goal is supposed to be? How many rounds does it go? Until only one person remains in the game car +/- however many hostages get sacrificed? Until every individual of either the game car or hostage is dead (As in, to win, you need to be the sole survivor amongst the car/choose whether you want to live/let the hostage(s) live)? This one is likely intentional, just a point I hope gets touched upon soon.

Puzzle was a little annoying in the sense that I wanted to check Jude's and everyone else's number first thing and especially right after reading the Enneagram book, but it wouldn't let me until triggering other things. I get that that is unfortunately just part of making a puzzle video game though. Can't foresee how quickly people will catch onto certain things.

Overall, pretty good. One to keep up with as you work on building it up, I'm intrigued.