Kiosk does a good job setting the scene and atmosphere of the game right from the start. The rain and dim lighting is almost cozy.
Moving around and throwing stuff feels good, I had a lot of fun just throwing stuff around yelling Kobe! At one point I covered most of the order window in knives, you know just to let customers know nothing weird happening here.
Some of the scares were a bit silly, but for the most part they did their job without being too loud or overbearing.
Each character felt memorable and unique to some degree, and their dialogue can range from adding to the anxiety or lulling you into a sense of safety before the next scare.
The game doesn't overstay it's welcome, and I could even see it being expanded to have a bit more story or a mode where time and mistakes factor into how many days you survive. It is def worth a play.
itch.io is an open marketplace for independent game creators. It's completely free to upload your content. Read more about what we're trying to accomplish and the features we provide.