A fantastic game. The point is simple: get to the end, as fast as you can. That's it. The obstacles mostly consist of dodging enemy 3D bullet hell (lighter than 2D bullet hells so maybe bullet heck? also I feel it would work better in third-person view, not first person) with some light puzzle elements. The simplicity of the gamepley makes it very intuitive and extremely satisfying. The game usually presents player with some additional limited resources tools to freeze enemies or shield from enemy attacks, with multiple paths through a level and hidden shortcuts which makes levels really fun to replay to try to beat previous bests by using different paths and strategies. The aesthetic is positively weird and interesting. The reward for beating the game is fun, kudos. The only downsides to the whole experience is that player movement and collision mechanics are a little rough around the edges and that I really think first-person perspective doe sthis game a disservice. It's still immense fun!
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