Has a lot of potential but the combat is really dull. Outside of the very early game it's simply too easy and there's no need to ever do more than spam basic attacks. Low attack power classes are useless beyond having a single healer, and that single healer has MP for days.
'Survival' aspects are just a tax on the player's income rather than interesting mechanic. It takes hours to afford armour upgrades because every time you come back to base you have to spend a couple thousand gold on food and water and a return gem. The Human type enemies drop a decent amount of gold, but you only encounter these in the starting zone.
The swamp dungeon is horrible and I almost quit the game on the spot when I got there. There is nothing fun about making the player move slow trying fight boring enemies that don't do anything interesting. Please consider a total rework of that dungeon.
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