honestly this game is pretty good but it's got some problems for starters it needs a leveling system, even the weakest enemies can take out a quarter of your health with just one basic attack and even more with their grapple moves and from what i've played thus far there doesn't seem to be a way to permanently raise defense or health . then you have resting which typically restore both health and magic but in this game only health gets restored forcing you to spend bolts on batteries to restore MP which i feel was an absolutely massive oversight especially since you don't get very many bolts and they only restore 30% of your max MP which isn't much at all. and sure the bots sometimes drop batteries but the risk heavily outweighs the reward as they don't drop very much at all and finally the "difficulty" modes don't change much of anything, the most it changes is weather or not enemies respawn but other than that nothing else changes, i feel like it would have been better to just make it a toggleible setting rather than making it seem like it was something far more important than what it is. so maybe adding more significant changes/differences to the difficulty modes would make it more justifiable like enemy damage and player health. if these things could get worked on then i would happily give it a higher rating.
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