Cool take on the passive RPG. There is definitely more room for improvement and refinement. Minions would occasionally get stuck on geometry and get left behind. It would be nice if they stick with you better as you move around and gather resources (very cool concept to motivate you to move). Maybe instead of summoning as you go, explore the option of an item/summon shop between each round? Allows you to better plan out your next move and what summons to focus on next?
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