An enjoyable point and click/relationship simulator/horror game with ~15 minute playtime per playthrough. The simple stick-figure graphics and atmospheric sound effects convey emotion and personality well, and I was surprised at how refreshing they were after playing high budget Nintendo games. The happiness of the ending changes based on how you choose to talk to the other people in the diner, who are the diner's owner, social media star, a practical and chauvinistic handyman, a pregnant woman and her addict/seer boyfriend, and a mysterious old man that seems to know too much. (And a doggo.) I found the story serviceable but unambitious, where it fit the gameplay and competently executed tropes, but didn't color out of the lines. (Yet?) Could it be a beginning for something more?
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