Wow. That was perfect--just absolutely everything it needed to be along every step of the way. Platforming was fun and relaxing at first, but then everything ramped up in complexity in a really natural way I think. I loved the bouncing around jelly environments, watching birds fly away to another tree and then I'd go chase them, and bouncing around with frogs... And the glitchy stuff!! Wasn't expecting that. I'll definitely have to go secret hunting in this one, I'm curious about that "set" thing with the terminals. Also, beautiful music and really pleasing art--I'd get this big smile on my face every time I entered a new environment.
1 Year Later: Still agree with everything I said, but MAN there is one nasty softlock in this game, in the area where you can flip gravity. I figured how to access the computer terminal room by just... sticking to the wall, avoiding the spikes, but uhh... when you exit the room you just spawn into the void constantly and have to restart the game, which is a shame. But it's short, so not that big of a deal
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