Genius story...but unfortunately, the gameplay leaves something to be desired—namely, some way for the player to advance. The difficulty of the game itself undercuts the value of the story that's being told, invalidating it outright. There's nothing to be gained here, but a headache. I'd love it if not for that, but it's a recurring pattern: Brilliant story, impossible game. Separate the two, or just put the stories out there on their own, and you'd have all you needed.
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