Took me two tries to get to the stone heart. I like how at the end of the game, everything looks really zoomed out, buts its actually your player shrinking not the camera expanding. The small passage ways remind me of Rain World, where you kind of have to sight read where you are going, because they're so organic, which is pretty cool. I liked the music and I feel like the game could use some story while you're going through the level, because it gets kind of boring trying not to hit the walls, and I didnt want to collect the minerals.
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