I played up until finding a house, half accidentally flushing myself down a toilet, before fighting some draconic crocodiles to death.
Obviously the physics based swinging, swerving, and fighting are the stars. But the choice of main stats left me intrigued - a kind of glee like levelling acrobatics in Oblivion.
Despite all that, somehow the most fun I had was being able to whip a car out of my inventory and get rated on how sick my flips were. Amazing novelty, but lacking a hook to convince my monkey brain it would be worth continuing for more than a half hour.
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