I kind of wish it was stuck to the way it was where it was more continuous and there was a bit more dialogue about. There was just a lot of walking and a lot of the environments got kinda old fast, I guess a side-effect of procedural generation or something. Finding tickets was way too hard I did the conference center 5 times because eventually found out tickets that spawned in the main area respawned if you ran through the conference center again.
I don't know about anyone else either but aside from like a couple of spots in the family resort thing, there were NO HORROR elements. I guess the movie theater was pretty creepy but every other level was very meh. Did not like the mini-golf seemed pointless and was disappointed when it meant nothing after sucking up and doing 18 holes.
I want to see this game succeed, I played the beta and have been following it for a long time. I hope Andrew comes back to it and redoes some of it and fixes a lot of the bugs and design issues when he's ready.
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