I have played two sessions of Notorious and love it. I think it captures the feel of a Star Wars-like bounty hunter story perfectly. I've been delightfully surprised at the twists thrown my way by the prompts and folding them into my ongoing bounty hunter character. I do wonder how to make space battles happen as that is a major trope of the genre. I was looking at another solo game, Bucket of Bolts and planning on seeing if it plays well with this. Would love to know what Jason's thoughts on space battles as a part of this game are.
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