great game except for the cloud parkour section and overall fps optimization, on the cloud parkour section it was very annoying due to the fact that the clouds do not having a flat landing area, i suggest making the model have no clipping and adding an external layer of clipping composed of flat clipping with inclines to match the clouds models. secondly because of the lighting it was nearly impossible to see the clouds on my monitor, this may just be a monitor specific thing but it made that section less enjoyable. and as for fps optimization whenever i would look in the direction of the house my fps would drop to a consistent 10 FPS, let it be known that i do not have the greatest hardware in fact i would say i have a low end laptop. i would suggest having something similar to source engine rendering where models behind other clipping will disappear.
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