This demo is absolutely fabulous in its presentation. You have a clear vision for the look and mood you wish to set for it. You also include clear characterization which is what I love in indie games.
I did have issues with the last two rock puzzles. I did not know you could move rocks diagonally until I started pushing some in frustration at my inability to get the puzzle using only four directional movement. Even then moving rocks diagonally is finicky and easy to fail leading to me having to reset the rocks. Please give future players the heads up and how to of moving the rocks diagonally.
Blanche's logic puzzle out of the woods was a very nice pallet cleanser I enjoyed that I intrinsically got it thanks to the capital letters. If more puzzles are in that vein I will appreciate it. I look forward to the final game. I'll know when it's out because Creeonaskateboard will be shilling it.
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