Is there a better mechanic in 2D gaming than grappling? This is like a Genesis version of Bionic Commando for the NES mixed with Mischief Makers. You can't pull yourself up through platforms, which would be great, but you can jump up when clinging to walls, allowing for free climbing. The game works great with a dual analogue controller, which allows for precise targeting. The difficulty is forgiving, but there are optional time and collection challenges. It's a great weekend blast through.
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