I'm blessed to have seen and played more than a few Armored-Core-inspired game projects recently, yet I believe that this one really captures the essence of piloting a nimble, yet heavily armed mech. There is a near-realistic sense of momentum for each chassis that requires some mastery over the essential movement mechanics, such as timing the boosts accordingly and strafing around buildings to avoid taking hits.
A couple of hours worth of repeatedly suppressing hordes of NPCs - each wave carrying more artillery and belligerence than the last. The only level currently available can last as long as the player survives.
There are some minor tweaks for maneuvering that I would like to see as there is hardly a way for me to stay airborne without jumping from a building.
Overall, this game which is free at the moment might fill the void for people who have been longing for some frenetic mech action since the release of Armored Core V. I am looking forward to some new content from this IP as I wait to hear more on whether fromSoftware would release another mech game.
The video link I'm sharing speaks for itself:
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